cmake_minimum_required(VERSION 3.16)

set(TARGET_APP "BeetRound-Widgets")
project(${TARGET_APP} VERSION 0.1.0 LANGUAGES CXX)

set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)

set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets LinguistTools)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets LinguistTools Charts)

set(TS_FILES ${TARGET_APP}_en_US.ts)

set(PROJECT_SOURCES
    main.cpp
    mainwindow.cpp
    mainwindow.h
    mainwindow.ui
    ${TS_FILES}
)

if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
    qt_add_executable(${TARGET_APP}
        MANUAL_FINALIZATION
        ${PROJECT_SOURCES}
        utils/messagehandler.h
        assets/icons.qrc
        dialogs/abstractdialog.h dialogs/abstractdialog.cpp
        dialogs/newitemdialog.h dialogs/newitemdialog.cpp
        dialogs/edititemdialog.h dialogs/edititemdialog.cpp
        dialogs/settingsdialog.h dialogs/settingsdialog.cpp
        views/itemdetailmapper.h views/itemdetailmapper.cpp
        widgets/comboboxdelegate.h widgets/comboboxdelegate.cpp
        widgets/spinboxdelegate.h widgets/spinboxdelegate.cpp
        widgets/biddingroundcontrol.h widgets/biddingroundcontrol.cpp
        widgets/summarywidget.h widgets/summarywidget.cpp
        widgets/biddingroundstatuswidget.h widgets/biddingroundstatuswidget.cpp
        widgets/biddingroundprogresslayout.h widgets/biddingroundprogresslayout.cpp
    )
# Define target properties for Android with Qt 6 as:
#    set_property(TARGET ${TARGET_APP} APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
#                 ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation

# qt_create_translation(QM_FILES ${CMAKE_SOURCE_DIR} ${TS_FILES})

else()
    if(ANDROID)
        add_library(${TARGET_APP} SHARED
            ${PROJECT_SOURCES}
        )
    # Define properties for Android with Qt 5 after find_package() calls as:
    #    set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
    add_executable(${TARGET_APP}
        ${PROJECT_SOURCES}
    )
endif()

qt5_create_translation(QM_FILES ${CMAKE_SOURCE_DIR} ${TS_FILES})
endif()

include_directories(${CMAKE_CURRENT_BINARY_DIR})

target_link_libraries(${TARGET_APP} PRIVATE Qt${QT_VERSION_MAJOR}::Widgets Qt${QT_VERSION_MAJOR}::Charts)

target_include_directories(${TARGET_APP} PRIVATE ${CORE_LIB_DIR}/)
target_link_libraries(${TARGET_APP} PRIVATE BeetRoundCore)
target_include_directories(${TARGET_APP} PRIVATE ${QR_LIB_DIR}/src)
target_link_libraries(${TARGET_APP} PRIVATE qrcode)


# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
    set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.${TARGET_APP})
endif()
set_target_properties(${TARGET_APP} PROPERTIES
    ${BUNDLE_ID_OPTION}
    MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
    MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
    MACOSX_BUNDLE TRUE
    WIN32_EXECUTABLE TRUE
)

include(GNUInstallDirs)
install(TARGETS ${TARGET_APP}
    BUNDLE DESTINATION .
    LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
    RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)

if(QT_VERSION_MAJOR EQUAL 6)
    qt_finalize_executable(${TARGET_APP})
endif()
